Shootout
at the Moopoo Saloon Game
can be played in three different ways.
Plink the Can:
A solitaire game.
The Duel: A two person game.
Shoot Out at the Moopoo
Saloon!: Where several people can play.
This is a great
game that will test your steel!
This
board measures approximately 16&1/2 inches long by 11&1/2 inches
wide by 2&1/2 inches high. It comes with 24 marbles, two dice and
instructions.
Plink the Can:
A solitaire game.
The Shootout
at the Moopoo Game
can be solo-played quite easily. All you need to do is start with all
the holes under the dice pictures empty, and roll the dice. Whatever
the total of the two dice equal is the number you are working with for
this round. You can fill any combination of holes under the dice pictures
that would equal the total number of the two dice you rolled. If you
rolled a double six equaling a total of twelve, you could fill the eight
and the four, or the one, two, three, and six, or any other combination
equaling twelve with a marble. If you can fill holes that sum up to
your number, you roll again, and repeat this action, trying to fill
all of the holes. If you only have the one, two, or three holes remaining,
you may roll just one die instead of both dice. If you fill all of the
holes, you win! If you cannot fill remaining holes to equal your roll,
you lose.
The
Duel: A two person game.
In a two player
game, one player begins by trying to fill the holes with their color
marbles as he or she can by rolling the dice as described above. If
the player is successful, he or she wins, otherwise, when you get to
a point where you are stuck - that is, you cannot fill any more holes
to equal the sum of your current roll - then it is your opponent's turn.
Your opponent's goal is to fill all of the holes, using the same method
with the dice that you used to fill the holes. This continues back and
forth until one player succeeds in filling all of the holes with their
color of marbles. In this game, you replace the opponents marbles with
your own to equal the roll, but leave ones in place if you don't replace
them with your own. Unlike the solitaire version, you may not switch
to just one die if the only remaining holes is a one, two, or three.
You must continue to use both dice regardless of what holes remain.
Shootout
at the Moopoo Saloon Game:
Where several people can play.
With a larger
number of players, it will be necessary to have some way to keep score.
Pencil and paper are quite useful, or a chalkboard can be used. Each
player's name should be on the scoreboard, and someone should be appointed
to the position of scorekeeper. The first player can be determined by
whatever method you choose (commonly highest roller goes first). The
first player starts with empty holes, and attempts to fill as many as
possible using his die rolls. That player gets the total amount of the
filled holes summed as their score. If they are stopped by an unlucky
roll, their score then becomes the sum of all the holes they did
fill. Then they pass the game to the player on their right, and that
player starts from the beginning, with all of the holes empty. Whatever
holes they fill, they sum up, and that becomes their score for the round.
All scores for each round are added, and the first player to reach a
predetermined score is the winner. This can be played to 200 points
for a short game, or to 500 points for a longer game. You can also end
the game if some one fills all the holes during their turn.
The
Shootout
at the Moopoo Saloon Game
is a registered trade name belonging to Danial K. Miller. The game board
design and construction shown is
© 2003 Danial K. Miller