Shootout
at the Moopoo Saloon Game can be played in three different
ways.
Plink the Can: A solitaire
game.
The Duel: A two person game.
Shoot Out at the Moopoo Saloon!: Where several people can play.
This is a great game that
will test your steel!
This
board measures approximately 16&1/2 inches long by 11&1/2 inches
wide by 2&1/2 inches high. It comes with 24 marbles, two dice and
instructions.
Plink the Can: A solitaire
game.
The Shootout at the Moopoo
Game can be solo-played quite easily. All you need to do is start
with all the holes under the dice pictures empty, and roll the dice.
Whatever the total of the two dice equal is the number you are working
with for this round. You can fill any combination of holes under the
dice pictures that would equal the total number of the two dice you
rolled. If you rolled a double six equaling a total of twelve, you could
fill the eight and the four, or the one, two, three, and six, or any
other combination equaling twelve with a marble. If you can fill holes
that sum up to your number, you roll again, and repeat this action,
trying to fill all of the holes. If you only have the one, two, or three
holes remaining, you may roll just one die instead of both dice. If
you fill all of the holes, you win! If you cannot fill remaining holes
to equal your roll, you lose.
The Duel:
A two person game.
In a two player game,
one player begins by trying to fill the holes with their color marbles
as he or she can by rolling the dice as described above. If the player
is successful, he or she wins, otherwise, when you get to a point where
you are stuck - that is, you cannot fill any more holes to equal the
sum of your current roll - then it is your opponent's turn. Your opponent's
goal is to fill all of the holes, using the same method with the dice
that you used to fill the holes. This continues back and forth until
one player succeeds in filling all of the holes with their color of
marbles. In this game, you replace the opponents marbles with your own
to equal the roll, but leave ones in place if you don't replace them
with your own. Unlike the solitaire version, you may not switch
to just one die if the only remaining holes is a one, two, or three.
You must continue to use both dice regardless of what holes remain.
Shootout
at the Moopoo Saloon Game:
Where several people can play.
With a larger number of
players, it will be necessary to have some way to keep score. Pencil
and paper are quite useful, or a chalkboard can be used. Each player's
name should be on the scoreboard, and someone should be appointed to
the position of scorekeeper. The first player can be determined by whatever
method you choose (commonly highest roller goes first). The first player
starts with empty holes, and attempts to fill as many as possible using
his die rolls. That player gets the total amount of the filled holes
summed as their score. If they are stopped by an unlucky roll, their
score then becomes the sum of all the holes they did fill. Then
they pass the game to the player on their right, and that player starts
from the beginning, with all of the holes empty. Whatever holes they
fill, they sum up, and that becomes their score for the round. All scores
for each round are added, and the first player to reach a predetermined
score is the winner. This can be played to 200 points for a short game,
or to 500 points for a longer game. You can also end the game if some
one fills all the holes during their turn.
The
Shootout
at the Moopoo Saloon Game
is a registered trade name belonging to Danial K. Miller. The game board
design and construction shown is
© 2003 Danial K. Miller
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